Tag Archives: Graphics

Graphics and Realistic Rendering news in TopSolid 7.7

TopSolid 7.7 is about to move from Alpha to Beta and while the official release of  TopSolid 7.7 might feel as if it´s still far, far away why not take a look at some of the work Missler Software has done to graphics and realistic rendering in the next version of TopSolid 7.7
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Here are the most interesting ones:

Redway3D announces Redsdk 3.0

Redway 3D announced Redsdk 3.0 the other day.

Those of you who run betas of TopSolid might have noticed the leap from 2.6 to 3.0 in the early stages of  7.6. The current version inside TopSolid 7.6 is 3.0.1.2.

Even though the version 3.0 doesn´t bring alot of obvious changes in terms of new features in TopSolid there are lot´s going on “behind the scenes”:

  • A 100% free API to bridge Redsdk and Parasolid
  • Faster anti-aliasing with a better quality
  • More built-in shaders
  • Support of stereoscopy improved
  • New materials added to Redmaterials
  • New hardware and custom certifications

Read all about it over at redway3d.com!

Redsdk 2.3 brings a 20% increase of CPU performance

Redway 3d has announced Redsdk version 2.3 which brings several enhancements.

On of these being the Global Illumination which has been improved for better performance and quality.

Also the CPU Performance has been increased:

“On Redsdk 2.3, the CPU performance raise was measured to 20% at least, compared to previous releases.”

TopSolid 7.4 will be delivered with version 2.3!

Read more about this update on the Redway 3d website.